Over 100 amazing workshops
We've got some great topics coming your way at Dynamic Landscape.
The following topics have been accepted for this year's conference.
Look for the official schedule and some fun surprises later this month for Dynamic Landscape 2019
What's Happening on Monday
A Tale of Three Projects - Our Successes and Failures with PBL
Achieve Your Goals with SeeSaw
Agency, Autonomy, and Innovation: Supporting Teachers to Provide Students with Personalized Learning Experiences
Assessing “Out of the Box” STEAM Learning
Assessing “Out of the Box” STEAM Learning (Pt 2)
Beyond the Book Report: Using Project-Based Learning and Library/Media Collaboration to Empower students in a Conventional HS English classroom
Block Chain in Education
Breaking + Entering [Not considered unlawful]
Broadening Reflection: Using Tools to Deepen Student Reflection
Carefully Considering Drones
Code and Build Robot. - Meet Edison
Cricut Cutter STEAM for Everyone
CyberSecurity for the Rest of Us
Designing Games with Middle Schoolers
Developing Personalized Learning in an Extended J-term Program
Diversity in Classroom Innovation
Dwelling in the Possible: Empowering ALL Students to Become Expert Learners
Empowering Students and Teachers: SeeSaw Learning Portfolio
epic! Digital Library for Elementary Schools
Eyes on the World - Global Discovery of Culture, Countries and Continents
Finchbots in Flight- playground session or 50 minute session
Getting ABLE! Supporting the Ability Spectrum Through Assistive Services
Go Baby Go at SMC: Students Empowering Children with Disabilities
Hands-On Building and Coding with Micro:bits
How to Create a Rubric for your Makerspace
Immersive Learning with AR and VR
Innovation HUB: Design Thinking and Rapid Prototyping
Innovation HUB: Design Thinking and Rapid Prototyping (Part 2)
Interlibrary Loan & You: Getting Started with Clover
Jennifer Casa Todd - Conversations about Digital Citizenship
Librarian Teacher Collaboration - Content-neutral, proficiency-based English class
Makerspace Tips and Tools
No Longer Playing Nice: Teacher-Librarians as Disruptors, Instigators, and Agitators
Ozobots in my Library
Positioning Empathy and Equity at the Heart of Library Programming
Project IGNITE Reunion
Redefining Professional Learning Through Teacher-Led Action Research
School Partnership Program with ECHO Leahy Center
Spark: The Importance of Exposure to Invention
Starting A Coaching Team
Strength-Based Service Learning: A PBL Approach to the Humanities Curriculum
Student Data Privacy: Get it started!
Student Designed Workplace Videos
The Hidden Costs of Carts and Other Stories
The Pedagogy of Dungeon & Dragons - How to integrate D&D into curriculum and practice
Tier 1 Without Tears, CU, Center for Schools
Using Formative Assessment to Develop Self-Directed Learners
Vermont Online Library In Your School
"VR in Our Library: Virtual Transportation
WILD Learning: J Term and Student Voice
What's Happening On Tuesday
2019-2020 Red Clover List
AASL National School Library Standards and Proficiency-Based Learning and Assessment
Author Panel - Diversity in Children's Books
Blended Learning: Developing Skills with Workshops, Playlists, and BadgesOrleans Elementary
Book Creator
CETL bootCamp
Collaboration in Humanities with Flipgrid and Google VR
Communities in Conversation
Create a Calculator with Java Coding
Creating a Learner Centered Environment in Elementary Classroom Through Choice Menus
CS for All Networking
Culturally Sustainable Pedagogy: From Professional Learning to Classroom Inquiry
Curriculum as a Conversation: Students and Teachers as Partners in Planning
Developing and Implementing Library Proficiencies: A Panel Discussion
Developing Mobile Apps using React Native
Disrupting for Justice
Empatico: Where Kindness & Empathy Are Present
Extreme Makeover: Library edition
Flipping the Classroom with EdPuzzle
Future Ready Libraries- A collaborative venture
GameChanger: Bring Writing to Life - VR Tour Creator, WeVideo, & Google Expeditions!
Green Mountain Book Award List 2019-2020
How We Create a Culture for Global Learning
I Stopped Teaching. Now This Is What Learning Looks Like…
Intellectual Property in the age of making
Jennifer Casa Todd - Breakout Workshop
Learn alongside your robot: An ELA classroom with a Coding/Robotics Twist
Librarians Hands On Reflection - Hack a Thon
Makerspace Tour
Media Literacy .Making it Happen
Media Literacy with WeVideo
Personal Leaning PATH (PLP)
Physical Computing -Share and Play
Projects for Hope
Racing Toward Engagement: the Power of Integrated Studies
Read & Roll: Literacy Design Challenges with Sphero Robots
Reflecting on Media Literacy - VoiceThread
School Remixed! Engaging Student Voices to Envision a New Direction for Learning
Socratic Seminar in 5th Grade
Student Book Publishing with Book Creator
Student Led (Parent/Teacher) Conferences
Tech Ed Redefined: The Transformation of a Design Tech Classroom
The B List!
The Best Books! All About Dorothy's List 2019!
The Center of Community Connections (C3) & the NuVu Innovation Lab: Empowering Students at Woodstock Union High School
The Podcast Explosion
Using Pixton to Create Comics and Share Learning
Using the UN Global Goals As A Lens for STEAM
Virtual Reality Learning
VoiceThread
WeVideo
What Does a Personalized Math Classroom Look Like?
What's Your Story: Personalized Learning Through Storytelling
When the Students become the Teachers: How to Create a Successful Makerspace
Woodstock’s NuVu Innovation Lab & Center of Community Connections (C3): A Conduit for Student-Centered, Personalized Learning.
POSTERS, PROJECTS, & PLAYGROUND AREA
Not only will you get to hear from educators and students in over 100 presentation sessions, but you'll also get to interact with educators and students in the the Posters, Projects, and Playground area of the Champlain Exhibit Hall.
If you or your students are interested in sharing Poster Style
or you'd like to share your project (science fair style)
or you'd like to engage others in playing with fun technologies, please contact
Lucie at ignite@vita-Learn.org to pitch your idea.
Here are some topics you will see Posters, Projects, and Playground
Let's play with Augmented and Virtual Reality
VTCLIM: What Does a School Climate Survey Mean For Me?
STEAM projects for UN Sustainability Goals (using Minecraft)